class ONSGrenadeBeaconRed extends Emitter;

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter4
        UseColorScale=True
        FadeIn=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(R=255))
        ColorScale(1)=(RelativeTime=1.000000)
        FadeInEndTime=0.250000
        CoordinateSystem=PTCS_Relative
        MaxParticles=2
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=7.000000,Max=7.000000))
        InitialParticlesPerSecond=4.000000
        Texture=AW-2004Particles.Energy.AirBlast
        LifetimeRange=(Min=1.000000,Max=1.000000)
        InitialDelayRange=(Min=0.300000,Max=0.300000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter4'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter5
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.750000,Color=(R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.250000
        CoordinateSystem=PTCS_Relative
        MaxParticles=1
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=17.000000,Max=17.000000))
        InitialParticlesPerSecond=4.000000
        Texture=AW-2004Particles.Energy.EclipseCircle
        LifetimeRange=(Min=1.000000,Max=1.000000)
        InitialDelayRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter5'

    Begin Object Class=MeshEmitter Name=MeshEmitter2
        StaticMesh=VMWeaponsSM.PlayerWeaponsGroup.VMGrenade
        UseMeshBlendMode=False
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        CoordinateSystem=PTCS_Relative
        ColorScale(1)=(RelativeTime=0.500000,Color=(R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=1
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.250000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=0.075000,Max=0.075000),Y=(Min=0.075000,Max=0.075000),Z=(Min=0.075000,Max=0.075000))
        Sounds(0)=(Sound=AssaultSounds.HumanShip.TargetCycle01,Radius=(Min=24.000000,Max=24.000000),Pitch=(Min=0.450000,Max=0.525000),Volume=(Min=1.000000,Max=1.000000),Probability=(Min=1.000000,Max=1.000000))
        SpawningSound=PTSC_LinearLocal
        SpawningSoundProbability=(Min=1.000000,Max=1.000000)
        InitialParticlesPerSecond=5000.000000
        LifetimeRange=(Min=1.000000,Max=1.000000)
        InitialDelayRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(2)=MeshEmitter'MeshEmitter2'

    TimeTillResetRange=(Min=5.000000,Max=5.000000)
    AutoReset=True
    bNoDelete=false
    CullDistance=+5000.0
}
